2, which would later re-appear in Guns of The Patriots. Interestingly enough, this is where Kojima developed his penchant for fourth-wall breaking dialogue, as well as introducing us to adorable robot buddy Metal Gear Mk. You play as Gillian Seed in the cyberpunk-slicked metropolis of Neo Kobe City, hunting runaway robots who murder and masquerade as humans ( Blade Runner, anyone?) The game combines visual novel elements with first-person shooting segments, and still retains a loyal cult following to this day. Snatcher (1988)Īfter cutting his teeth on Konami’s Penguin Adventure (no, really) in 1986, Kojima created Snatcher, a graphic adventure game that draws heavily from the cinema he was consuming at the time. With the deeply enigmatic Death Stranding on the approach, we thought it was the right time to track his greatest hits so far, from Kojima’s humble beginnings as an adventure game designer in the 1980’s to his now revered status as a surreal cinematic visionary. One of gaming’s most visionary designers and an undeniably charming industry personality, Hideo Kojima has spent his thirty-plus years in the industry subverting expectations and pushing the boundaries of what games can be.
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